Archive for the 'English' Category

    Jul 29 2006

    Emotions and the Role of audio

    …audio comments and stories — brought back the emotions more dramatically than my photos. - (BJ Fogg, about YackPack).

    Four different famous director explained why “the soundtrack” is so important in movies. Could be the same for the credibility of virtual assistants and web’s UI in general?

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    May 28 2006

    (re)Design for GAS STATION

    Filed under English, google, maps

    redesigning google mapsHow to shows gas station inside GOOGLE MAPS? Obviously putting some icons on the map. But how an user can decide to show (or not) gas stations? And what about other items like hotel, restaurant, etc?

    I spent 2 hours making directly on photoshop some hypothesis…
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    May 09 2006

    From a personal calendar to a calendar with people inside! (eng version)

    Concept per un nuovo calendarA few days ago I happened to talk to Kevin Fox (former Netwon and former Yahoo, now at GooglePlex) about online calendars and about the fact that they’re all the same. But here’s a very different idea…
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    Mar 27 2006

    Eye-tracking: here’s how the Killer-APP of usability works

    Over the last few months, I have referred in many articles to the use of eye-tracking as a technique to assess usability. Now it’s time to set things down and tell you everything from the very beginning. But to understand how Eye-tracking works, I first need to illustrate how our visual system works.
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    Jun 12 2005

    The Challenge of multimodal interfaces

    Now that we have impressive computing power at our fingertips, what really slows us in using it is explaining machines what we want them to do…
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    Apr 27 2005

    Microdisplay Emotions

    	Microdisplay EmotionsFollowing
    the Net-revolution now we are be able to watch TV directly on a mobile phone,
    but… How -if you love football- will be possible to see the oval-ball on
    the mobile-phone small display?

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    Mar 02 2005

    Natural Interfaces: human centric interfaces for the post-mouse era (UK)

    Anche la storia delle interfacce naturali è cominciata alla Apple Computer...
    In 1988 Apple Computer - famous for its Macintosh - produced some video scenarios to show how future computers would have been able to understand hands gestures, read text, and answer to voice commands. None of these computers had any trace of a mouse!
    (short-talk @ TorVergata University 12/10/04 Rome)
    Translated by Riccardo Cambiassi

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    Feb 11 2003

    Memories of Relations

    schema concettuale di MofRAPPLE DESIGN PROJECT 1997 (future libraries brief) - Libraries
    as we know them are based on a model of individuals working independently to
    research, collect and process information.The Cooperative Library is based on
    processes and experiences of people working together, in real-time and in asynchronous
    modes, focussing on how a more dynamic working relationship is established between
    people and information and between people and other people.

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