Jul
29
2006
…audio comments and stories — brought back the emotions more dramatically than my photos. - (BJ Fogg, about YackPack).
Four different famous director explained why “the soundtrack” is so important in movies. Could be the same for the credibility of virtual assistants and web’s UI in general?
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May
28
2006
How to shows gas station inside GOOGLE MAPS? Obviously putting some icons on the map. But how an user can decide to show (or not) gas stations? And what about other items like hotel, restaurant, etc?
I spent 2 hours making directly on photoshop some hypothesis…
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May
09
2006
A few days ago I happened to talk to Kevin Fox (former Netwon and former Yahoo, now at GooglePlex) about online calendars and about the fact that they’re all the same. But here’s a very different idea…
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Mar
27
2006
Over the last few months, I have referred in many articles to the use of eye-tracking as a technique to assess usability. Now it’s time to set things down and tell you everything from the very beginning. But to understand how Eye-tracking works, I first need to illustrate how our visual system works.
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Jun
12
2005
Now that we have impressive computing power at our fingertips, what really slows us in using it is explaining machines what we want them to do…
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Apr
27
2005
Following
the Net-revolution now we are be able to watch TV directly on a mobile phone,
but… How -if you love football- will be possible to see the oval-ball on
the mobile-phone small display?
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Mar
02
2005

In 1988 Apple Computer - famous for its Macintosh - produced some video scenarios to show how future computers would have been able to understand hands gestures, read text, and answer to voice commands. None of these computers had any trace of a mouse!
(short-talk @ TorVergata University 12/10/04 Rome)
Translated by Riccardo Cambiassi
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Feb
11
2003
APPLE DESIGN PROJECT 1997 (future libraries brief) - Libraries
as we know them are based on a model of individuals working independently to
research, collect and process information.The Cooperative Library is based on
processes and experiences of people working together, in real-time and in asynchronous
modes, focussing on how a more dynamic working relationship is established between
people and information and between people and other people.
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